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"A manual for both designers and users, comprehensively presenting the current state of experts' knowledge on virtual reality (VR) in computer science, mechanics, optics, acoustics, physiology, psychology, ergonomics, ethics, and related area. Designed as a reference design guide to help the reader develop a VR project, it presents the importance of the users needs and various aspects of the human computer interface (HCI). It further treats technical aspects of VR, hardware and software implementations, and details on the sensory and psycho-sensory interfaces. Providing various concepts and technologies, including mathematics and modelling techniques, it allows the reader to formalize, conceptualize and construct a virtual reality project from original thought to application. For engineers, computer scientists and computer game developers and as an educational tool in courses for senior senior graduate students"--
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Previews available in: English
Subjects
Virtual reality, COMPUTERS / Programming / Games, COMPUTERS / Computer Graphics, COMPUTERS / Software Development & Engineering / Systems Analysis & Design, Computer simulation, COMPUTERS, Computer Graphics, Software Development & Engineering, Systems Analysis & Design, Programming, Games, Virtual Worlds, Réalité virtuelleEdition | Availability |
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1
Virtual Reality: Concepts and Technologies
2013, Taylor & Francis Group
in English
1280121289 9781280121289
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2
Virtual Reality: Concepts and Technologies
2011, Taylor & Francis Group
in English
1136630392 9781136630392
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3
Virtual Reality: Concepts and Technologies
2011, Taylor & Francis Group
in English
1136630341 9781136630347
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4
Virtual Reality: Concepts and Technologies
2011, Taylor & Francis Group
in English
1136630384 9781136630385
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5
Virtual Reality: Concepts and Technologies
2011, Taylor & Francis Group
in English
0203802950 9780203802953
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Virtual Reality: Concepts and Technologies
2011, Taylor & Francis Group
in English
042921278X 9780429212789
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Book Details
Edition Notes
Includes bibliographical references and index.
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