An edition of Transactions On Edutainment Ix (2013)

Transactions On Edutainment Ix

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Last edited by MARC Bot
September 12, 2024 | History
An edition of Transactions On Edutainment Ix (2013)

Transactions On Edutainment Ix

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This issue contains a special section on serious games with 8 outstanding contributions from the VS-Games 2011 conference; furthermore, there are 13 regular papers. These contributions clearly demonstrate the use of serious games and virtual worlds for edutainment applications and form a basis for further exploration and new ideas.

Publish Date
Pages
297

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Cover of: Transactions On Edutainment Ix
Transactions On Edutainment Ix
2013, Springer-Verlag Berlin and Heidelberg GmbH &

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Book Details


Classifications

Library of Congress
QA75.5-76.95

ID Numbers

Open Library
OL26189090M
ISBN 13
9783642370410

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September 12, 2024 Edited by MARC Bot import existing book
February 26, 2022 Edited by ImportBot import existing book
October 19, 2016 Edited by Mek Added new cover
October 19, 2016 Created by Mek Added new book.