Handbook of research on effective electronic gaming in education

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Last edited by ImportBot
February 25, 2022 | History

Handbook of research on effective electronic gaming in education

"This book presents a framework for understanding games for educational purposes while providing a broader sense of current related research. This creative and advanced title is a must-have for those interested in expanding their knowledge of this exciting field of electronic gaming"--Provided by publisher.

Publish Date
Language
English
Pages
1759

Buy this book

Previews available in: English

Edition Availability
Cover of: Handbook of Research on Effective Electronic Gaming in Education
Handbook of Research on Effective Electronic Gaming in Education
2008, IGI Global
in English
Cover of: Handbook of research on effective electronic gaming in education
Handbook of research on effective electronic gaming in education
2008, Information Science Reference
in English

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Book Details


Edition Notes

Includes bibliographical references.

Published in
Hershey, PA
Genre
Handbooks, manuals, etc.

Classifications

Dewey Decimal Class
371.39/7
Library of Congress
LB1029.S53 H36 2008, LB1029.S53 H36 2009, LB1029.S53H36 2008, LB1029.S53H36 2009

The Physical Object

Pagination
p. cm.
Number of pages
1759

ID Numbers

Open Library
OL16365710M
Internet Archive
handbookresearch03ferd
ISBN 13
9781599048086, 9781599048116
LCCN
2007052787
OCLC/WorldCat
185123507
Digital Object Identifier (DOI)
10.1604/9781599048116

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History

Download catalog record: RDF / JSON
February 25, 2022 Edited by ImportBot import existing book
July 1, 2019 Edited by MARC Bot import existing book
July 29, 2014 Created by ImportBot import new book